The game was created withing 48h for GM48 spellcasting.

Overall score was mediocore however won the "stability" award! :)

The actual status shows the entry, however if anyone would like to see an improvement please comment below just to see the interest.

What I would plan:

 - 1 player mode (player vs. AI or random enemies)
 - Changeale keyboard settings to better fit to any need
 - Gamepad support
 - Balacing of SFX and  background music
 - more maps
 - consider some game mechanics improvements (eg.: HP for bulidings, able to shoot vertically too, etc)


Handling

Player 1
Move - WASD
Shoot - Space
Spellcast - 1,2,3

Player 2
Move - Arrows
Shoot - ENTER
Spellcast - INS, HOME, PageUP

Spellcasts

  • Heal
  • Spells a Creature
  • Spells a Building to defend (you can shoot through your own buliding, however the other can't do that)
Published 19 days ago
StatusIn development
PlatformsHTML5
Release date 43 days ago
AuthorTibiSoft
GenreShooter
Made withAseprite, GameMaker: Studio
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
MultiplayerLocal multiplayer
Player count1 - 2
LinksYouTube, GM48 page, Twitter

Development log

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