The game was created withing 48h for GM48 spellcasting.

Overall score was mediocore however won the "stability" award! :)

The actual status shows the entry, however if anyone would like to see an improvement please comment below just to see the interest.

What I would plan:

 - 1 player mode (player vs. AI or random enemies)
 - Changeale keyboard settings to better fit to any need
 - Gamepad support
 - Balacing of SFX and  background music
 - more maps
 - consider some game mechanics improvements (eg.: HP for bulidings, able to shoot vertically too, etc)


Player 1
Move - WASD
Shoot - Space
Spellcast - 1,2,3

Player 2
Move - Arrows
Shoot - ENTER
Spellcast - INS, HOME, PageUP


  • Heal
  • Spells a Creature
  • Spells a Building to defend (you can shoot through your own buliding, however the other can't do that)
Published 19 days ago
StatusIn development
Release date 43 days ago
Made withAseprite, GameMaker: Studio
Average sessionA few minutes
InputsKeyboard, Mouse
MultiplayerLocal multiplayer
Player count1 - 2
LinksYouTube, GM48 page, Twitter

Development log

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